Multiple applications of this effect dont stack. Option 2 +5, made of crystals and be worn by a druid. In addition, all wearers allies deal additional 3d6 fire damage on successful attacks with weapons for 1 round. Proving capable in Kenabres, Pathfinder: Wrath of the Righteous heroes will be given command of the Crusade Army. It also has to pass a fortitude saving throw (DC 19) or all bludgeoning damage it receives will be multiplied by 1.5 until the end of combat. However, after this the ally dies again. The wearer can choose to suffer a -2 penalty to AC to grant all party members a +1 bonus to AC. Option 2 All summon spells of 6th level and lower are maximized as though using the maximize spell feat. In the west room, loot Ultimate Predator; in the east room, loot Elven Notes and Belt of Incredible Dexterity +4. Whenever this wearer is hit by a non-slashing weapon, they must pass a reflex saving throw (DC 20) or become staggered for the first attack in a round, as well as suffer -2 penalty to attack rolls for one round. Act 3 - First Retriever - Padded Armor/Shirt, Act 3 - Unholy Symbol of Rovagug - Handaxe/Battle Axe/Great Axe, Act 3 - Chillboar's Hide and Tusks - Shortspear/Spiked Light Shield, Act 3 - Phylactery of Stevanius - Ring/Scythe, Act 3 - Crest of the Fallen Knight - Belt/Chainmail/Shortsword, Act 3 - Faultless Daybreak - Heavy Flail/Light Shield/Scalemail, Act 3 - Stone of Ghostly Pathways - Circlet/Ring/Sai, Act 3 - Wicked Dope - Banded Armor/Quarterstaff, Act 3 - Branch of the Last Ash (Sakoris Map) - Bardiche/Heavy Pick, Act 3 - Attractive Impulse - Gloves/Light Crossbow/Metamagic Rod, Act 5 - Mask of the Facestealer - Belt/Mask, Act 5 - Burning Brand - Bardiche/Sling Staff/Trident, Act 5 - Remains of the Colourless One - Arrows/Breast Plate/Spectacles, Act 5 - Voice of the Cursed Bard - Lyre/Amulet, Zaori's Pin - Circlet - Option 2 is actually +6 charisma and WISDOM. Required fields are marked *, Commentdocument.getElementById("comment").setAttribute("id","a12acad173dbdb18ec855259cd8a535c");document.getElementById("f756645e86").setAttribute("id","comment"), All Restored Crusader Relics in Pathfinder Wrath of the Righteous. Greater rods can be used with spells of 9th level or lower. (Shows as a flail, even if choosing a club. Its difficult to see through them thus the wearer suffers a -2 penalty to attack rolls. Due to the sheer amount of items, Ive condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. This web also deals 1d6+3 bludgeoning damage each round. Each hit any of these weapons deals additional 3d6 unholy damage. Option 3 +2, whenever the wielder of this weapon is paralysed, staggered, stunned, petrified, or entangled, they suffer the weapons damage and immediately remove such an effect. Pathfinder: Wrath of the Righteous All Relics Restored in Crusader Mode Guide + Obtaining Relics in All Act Added: September 23, 2021, 3:07pm UTC SteamsPlay Guides 0 This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Posted on October 26, 2021 May 27, 2022 By saadtariq Seelah Quest Guide. Option 2 +3, mithral, whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. If you are hit, this bonus resets. Option 2 Whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. Pathfinder: Wrath of the Righteous All Restored Crusader Relics Guide Posted on September 22, 2021 For Pathfinder: Wrath of the Righteous players, this guide provides the information of all restored relics in crusade mode, and what gear you can get from it. For instance, power word kill now will instantly kill all enemies with HP lower than 150 instead of 100. If an enemy has one of the these, then they will receive an extra 1d10 piercing damage and -2 penalty on all their attack rolls. 2 Item Locations. Due to the sheer amount of items, Ive condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. If one of the party members falls unconscious, a giant spider is summoned to fight alongside you for 3 rounds. Each time the wielder confirms a critical hit, an enemy is affected with a Burst with Light effect. Option 1 This shirt makes all the wearers fire spells deal additional 4d6 fire damage while making them suffer a -2 penalty to AC. (Anyone else feel like this weapon could be crazy insane on a trickster into legend build? Let's Play Pathfinder Wrath Of The Righteous. If you manage to take over Drezen efficiently, with few losses and morale in the green, the Queen will commend your dedication to . A successful saving throw negates the blindness and halves the damage. Act 3 First Retriever Padded Armor/Shirt, Act 3 Unholy Symbol of Rovagug Handaxe/Battle Axe/Great Axe, Act 3 Chillboars Hide and Tusks Shortspear/Spiked Light Shield, Act 3 Phylactery of Stevanius Ring/Scythe, Act 3 Crest of the Fallen Knight Belt/Chainmail/Shortsword, Act 3 Faultless Daybreak Heavy Flail/Light Shield/Scalemail, Act 3 Stone of Ghostly Pathways Circlet/Ring/Sai, Act 3 Wicked Dope Banded Armor/Quarterstaff, Act 3 Branch of the Last Ash (Sakoris Map) Bardiche/Heavy Pick, Act 3 Attractive Impulse Gloves/Light Crossbow/Metamagic Rod, Act 5 Mask of the Facestealer Belt/Mask, Act 5 Burning Brand Bardiche/Sling Staff/Trident, Act 5 Remains of the Colourless One Arrows/Breast Plate/Spectacles, Act 5 Voice of the Cursed Bard Lyre/Amulet, Pathfinder Wrath of the Righteous Unique Items and Locations, Pathfinder Wrath of the Righteous Unique Armors and Locations, Pathfinder Wrath of the Righteous Unique Weapons and Locations, Pathfinder Wrath of the Righteous Unique Accessories: Necklaces and Rings, Pathfinder Wrath of the Righteous Mythic Abilities, Spells and Feats, All Spells in Pathfinder Wrath of the Righteous, College Kings Walkthrough & Complete Guide (All Scenes), Plan B: Terraform Planning For City Growth, PUBG Vikendi Map (Bear Cave, Bunkers, Lab Camps), Soul Knight All Gift Codes (March 2023) Free Gems & Items, Star Stable Codes for Star Coins, Star Rider & Clothes (March 2023). Option 1 Whenever you cast a grease spell, all creatures within the affected area must pass a reflex saving throw or suffer 5d6 acid damage. Pathfinder Wrath of the Righteous Seelah Quest Guide. The creature is staggered and loses 1 hit point each round. Instead it deals (1d6 + 1 per two caster levels) points of damage. Option 2 Whenever the wearer of this shirt kills an enemy with a fire spell, they gain immunity to ability score damage and their mental ability scores are increased by +6 for 3 rounds. Option 2 +5, flaming burst, whenever the wielder lands a first hit against a new enemy, the enemy must pass a fortitude saving throw (DC 32) or catch on cursed fire which makes it unable to cast spells for 1d3 rounds. Option 1 +5, Vicious, whenever the wielder lands a consequent hit in a full-round attack, it deals additional damage equal to the number of hits multiplied by 3. This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Whenever this wearer is hit by a non-slashing weapon, they must pass a reflex saving throw (DC 20) or become staggered for the first attack in a round, as well as suffer -2 penalty to attack rolls for one round. These spiders eat through the flesh dealing 1d6 damage per two wielders levels. Option 1 This shirt makes all the wearers fire spells deal additional 4d6 fire damage while making them suffer a -2 penalty to AC. Thanks for making it. Option 2 Whenever the wielder lands a melee touch attack, the enemy must pass a will saving throw (DC 20) or his heart and mind is consumed with agonizing lust, any critical hit against effected enemy drives him even crazier, paralyzing for one round. A successful saving throw negates the blindness and halves the damage. Option 2 Whenever you cast an ear piercing scream spell, the damage it deals is no longer limited to to 5d6. Its difficult to see through them thus the wearer suffers a -2 penalty to attack rolls. Option 1 +5, made of crystals and can be worn by a druid. In addition, whenever the enemy who has been hit by the wearer at least once, takes fire damage from any soruce, it suffers a -3 penalty on all saves for 2 rounds. Whenever the wearer is attacked, the enemy has to pass a reflex saving throw (DC 20) or suffer -10 penalty on damage rolls for 1 round. Option 1 Bugged. You become immune to fire damage, but gain weakness to cold and holy damage. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls. All critical hits against this creature deal additional 3d6 piercing damage. (Note, when choosing this option it just shows up as an unfinished item when hovering over the tooltip, but it came out as this item.). The wear also gains a +1 insight bonus to attack rolls against outsiders. Valve Corporation. If you believe your item has been removed by mistake, please contact, This item is incompatible with Pathfinder: Wrath of the Righteous - Enhanced Edition. All the wearers bardic performance and raging songs (if they have the corresponding class abilities) last for 10 more rounds per day. I couldnt find the source for this relic, if you know then please let me know. If you're on the Lich path, you can raise her and add her to your party. Wrath of the Righteous lets you choose between realtime-with-pause and turn-based combat, and you can switch between the two by pressing T. If you prefer the precision of turn-based but would. Each time you cast a spell on an enemy, it must pass a reflex saving throw (DC 20) or be entangled in a web for 1d4 rounds, trying to break free each round. Your email address will not be published. On every fifth hit it automatically casts the cold ice strike spell in the direction of the enemy as a 12th level wizard. If you think we have used your content without permission, Please go to the Abuse Page to contact us and we will be taking it seriously. A creature with ferocity remains conscious and can continue fighting even if its hit point total is below 0. If they suffer any electrical damage, the armor becomes infused with electricity: for the next round, the wearers attacks deal additional 1d12 electric damage, and the spells with the electric descriptor they cast become quickened, as though using the Quicken spell feat. 20 units per day. They also gain a +2 circumstance bonus on attack rolls against this target. In addition, whenever the enemy who has been hit by the wearer at least once, takes fire damage from any soruce, it suffers a -3 penalty on all saves for 2 rounds. Whenever you use shield bash, the enemy has to pass a fortitude saving throw (DC 20) or become vulnerable to cold damage, taking 50% more damage than usual until the end of battle. You have total concealment against the outsider under this effect. While activated, all enemies in a 10 feet area around the owner must pass a will saving throw (DC 36) or suffer a -5 penalty on saving throws against mind-affecting spells, -2 penalty on saving throws against enchantment school spells, and become vulnerable to sonic damage for 5 rounds. Bardiche/Heavy Pick (both options come with same enchantments), Club/Flail (same affects across both weapons), Mask (These take up the helmet slot rather than the eye slot, despite it being a mask. Option 2 +2, speed, can never become flat footed. Under this effect, the creature starts to hear loud noises, suffering a -2 penalty to attack and damage rolls and AC. Is it possible to add the names of the completed items to the list? Option 1 +2, this shortspear absorbs water from the target on each hit. Pathfinder: Wrath of the Righteous - Season Pass. $19.99. Act 3 - First Retriever - Padded Armor/Shirt. Required fields are marked *. Option 1 +2 enhancement bonus to wisdom, summoned elementals gain 50 additional hitpoints. I couldnt find the source for this relic, if you know then please let me know. Posted on October 21, 2021 July 14, 2022 By saadtariq Character traits are abilities that are not tied to your character's race or class. When the number of scorches reaches 3, they begin to glow, granting anyone a +2 bonus to attack against such creatures. Likewise, some of the act 5 relics can be obtained in act 4, but cannot be restored until act 5. You gain +4 bonus to saving throws against mind-affecting effects, emotions, confusion, fear, death, and compulsion effects, but a -2 penalty to saves against poison, elemental, paralyzing and movement impairing effects. $28.99. Your email address will not be published. Option 3 +4, keen, whenever the wielder lands a sneak attack with this sai against a new living enemy that enemy is infested with tiny spiders. If the affected creature failed a save, any creature that is adjacent to it suffers half of the damage. Option 2 +4, whenever the wearer is hit, gain fast healing 1 (stacks up to 10) until the end of combat. Option 2 +3, mithral, whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. (This one currently shows up as null when moused over in crusade mode.). This bonus can stack up to +5. (This one currently shows up as null when moused over in crusade mode.). Option 1 +4 physical perfection, whenever the wearer makes an attack roll to confirm a critical hit, it automatically succeeds. The Worldwound tore reality apart at the dawn of the Age of Lost Omens, murdering the nation of . The wear also gains a +1 insight bonus to attack rolls against outsiders. A successful fortitude saving throw (DC 36) halves the damage. Under its effect, all your fire spells deal additional 2d6 unholy damage. In addition, all party members of the wearer gain a +3 insight bonus to all saving throws against confusion, insanity and domination spells. While in this state you share an unbreakable bond, while under this effect all members get an additional attack of opportunity per round. Option 1 Whenever the wielder confirms a critical hit with any bow, the enemy starts losing mind, thus suffering -1 damage to intelligence, wisdom, or charisma. At the start of every combat, all enemies in a 50 feet range around the wearer must pass a will saving throw (DC 32) or become confused for 2 rounds. Option 2 These glasses are made of very thick crystal. The relic of Baphomet's fire have been fixed with the gloves. The enemy starts doubting that violence is the answer and thus will suffer -1d4 penalty on attack rolls for one round. Mask (These take up the helmet slot rather than the eye slot, despite it being a mask.). Option 1 +2, whenever the wielder lands a hit with this shortsword the enemy must pass a reflex saving throw (DC 18), or the wound becomes covered in fine emeralds for 5 minutes. Pathfinder: Wrath of the Righteous - Enhanced Edition, This item has been removed from the community because it violates Steam Community & Content Guidelines. The first two will have additional quests "Ranhild's Day" and "Unconquered Spirit" for you. Affected creature becomes more fragile, getting -2 penalty to AC. This shield also deals additional 2d8 points of holy damage to undead creatures. Has same description as the original relic item, no idea what it does if anything. Greater rods can be used with spells of 9th level or lower. Is it possible to add the names of the completed items to the list? Option 1 Whenever the wielder of this ammuntion lands a first hit against a new enemy, the enemy must pass a will saving throw (DC 32) or suffer 2d4 ability damage to intelligence (doesnt affect creatures with intelligence lower than 3) and become confused for 3 rounds. (Shows as a flail, even if choosing a club. If demon already summoned, heals for 1d8+5 and +1. Pathfinder: Wrath of the Righteous Walkthrough and Guide, Temple of the Good Hunt walkthrough - Pathfinder: Wrath of the Righteous, Pathfinder: Wrath of the Righteous Guide Home, DLC/The Treasure of the Midnight Isles Tracking, The Dark Pictures Anthology: The Devil in Me. Option 1 +4, thundering, whenever the wielder lands a hit with this sai, they gain +1 bonus to damage rolls with this sai until the end of combat. Likewise, some of the act 5 relics can be obtained in act 4, but cannot be restored until act 5. Option 1 +2 enhancement bonus to constitution. Dried up spring When you exit the streets of Dresen, you will meet the Hand of Heaven. Its difficult to see through them thus the wearer suffers a -2 penalty to attack rolls. Whenever a creature hits them with a melee attack, that creature suffers 1d6 piercing damage. Option 2 +2 enhancement bonus to strength. Option 1 +2, bleed, allows wielder to feel almost any heartbeat in a 15 feet area. Option 1 +4 physical perfection, whenever the wearer makes an attack roll to confirm a critical hit, it automatically succeeds. This young woman has forged her faith from . Option 1 +3, allows wearer 3 times a day to raise a deceased ally for 2d3 rounds. Option 2 These glasses are made of very thick crystal. Option 2 If the companions of the wearer of this ring attack the same target as the wearer, they deal additional 1d6 points of precision damage with each successful melee attack. The amulet also increases the DC of spells with sonic descriptor you cast by 2. Intimidate him and he'll tell you about a witch named Zanedra who threatened him. Whenever this weapon confirms a critical hit against an outsider, the outsider has to pass a fortitude saving throw (DC 25) or suffer the plane distortion effect, for 1d4 rounds. Each round it tries to pass a will saving throw (DC 20) against the effect, if the save was successful the damage is halved. There is no hard timer. A creature with ferocity still dies when its hit point total reaches a negative amount equal to its constitution score. The affected creature suffers 1d4 unholy damage for each scorch. If the number of scorches reaches 5, the enemy starts bleeding and these scorches become tainted. Option 2 You can cover yourself in an invisible corrupted fire. If On A Winters Night, Four Travelers 100% Secret Achievements Guide, DELTARUNE How to Solve GIASFELFEBREHBER, After writing down the possibilities, i figured out the answer to the Blue Glyph puzzle at the Core Of The Riddle. You can choose one creature at a time to concentrate on a pulsating beat of its heart. Option 1 +3, adamantite, grants +2 additional daily uses of lay on hands, fervor, and channel energy class abilities, if you possess them (applied after rest). Option 2 +2, speed, whenever the wielder of this shortspear uses the cleave or vital strike feat, the next attack against the affected creature deals additional 3d6 sonic damage (This one currently shows up as null when moused over in crusade mode.). All critical hits against this creature deal additional 3d6 piercing damage. Option 1 These glasses allow their wearer to use the Maddening Gaze ability three times per day. Padded Armor - Option 1 - +4, -2 to attack rolls and constitution, electricty resistance 30. Option 2 Whenever the wielder of this ammuntion lands a hit, the enemy must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. For Pathfinder: Wrath of the Righteous players, this guide provides the information of all restored relics in crusade mode, and what gear you can get from it. Option 1 +3, deals 2d6 damage instead of standard weapon damage, the type of damage is bludgeoning, piercing and slashing simultaeonously. Pathfinder: Wrath of the Righteous is the latest creation of Owlcat Games and an indirect sequel to the studio's previous work, Pathfinder: Kingmaker. Under this effect, the creature starts to hear loud noises, suffering a -2 penalty to attack and damage rolls and AC. 20 units per day. Option 1 +4, thundering, whenever the wielder lands a hit with this sai, they gain +1 bonus to damage rolls with this sai until the end of combat. Option 1 Bugged. There are a few other crossbows that are quite good, but Mythslayer is still the best one among: Rolling Thunder. Option 1 +5, made of crystals and can be worn by a druid. Name Type Desc This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. As a free action, you can lose HP equal to half your level to grant target creature a +2 bonus to attack rolls, and transform their damage type into force, for 1 round. restore a variety of relics and more. Option 2 +2, this weapon glows with an invisible flame. Whenever the wearer is attacked with a spell, the enemy must pass a Will saving throw (DC 19) or they become nauseated for one round. If you think Ive missed a relic, or have extra information youd like me to add, then please let me know. Maddening Gaze: As a swift action, you can look in a certain direction. Option 2 +2, ghost touch, whenever this scythe misses a hit it tears the enemys soul a bit, dealing 1d12 negative energy damage. Option 2 You bound a part of your soul to the ring. Has same description as the original relic item, no idea what it does if anything. Affected creature becomes more fragile, getting -2 penalty to AC. It grants the wearer DR 3/- and moderate fortification, but also makes the wearer vulnerable to sonic damage. Multiple applications of this effect dont stack. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls. Option 1 This rod grants you the ability to modify up to 6 spells per day so that in addition to their main effect they affect the target with a dominate person spell. Regardless of what you do, you'll get access to the relics (passing the checks will mean a bit of extra XP though). Im writing this guide to save people the time and effort of testing to figure out []. This effect stacks up to 3 times and persists for 1d4 rounds. It is set in the Worldwound and deal with the armies of Deskari. You also get a +1 insight bonus to AC against outsider creatures. Option 1 +2, whenever you dont have full HP, anytime you cast a spell on an ally, you gain fast healing 5 for 1d3 rounds. Option 3 +3, vicious, whenever the wielder of lands a hit on an enemy who doesnt wield a weapon, it must pass a fortitude saving throw (DC 21) or for one round its claws or other natural weapons are deformed, thus suffering -6 damage per attack with natural weapons. Crusade Gained Items. Thats all we are sharing today in Pathfinder: Wrath of the Righteous All Restored Crusader Relics Guide, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author Todeshund, Your email address will not be published. You can choose one creature at a time to concentrate on a pulsating beat of its heart. To obtain it I had to add the relic to my inventory through toybox. Ancient Elvish Texts. Option 2 +2, 20 sonic resistence, +2 bonus on saving throws against sound based effects, if someone attacks with sonic damage, the wielder has to make a reflex saving throw (DC 19) for sonic damage to echo from this shield, dealing all enemies in a 10 feet area 3d6 sonic damage. The pedigree of Wrath of the Righteous is big as. Contents 1 Journal 2 Walkthrough 2.1 Find the relic that the Defaced Sisters are looking for 2.2 Learn more about the Oculus of Abaddon 2.3 Take the Oculus of Abaddon from Vordakai 2.4 Defeat Vordakai 2.5 Determine the fate of the citizens of Varnhold 2.6 Await further developments Journal " Option 2 Whenever the wearer of this shirt kills an enemy with a fire spell, they gain immunity to ability score damage and their mental ability scores are increased by +6 for 3 rounds. Option 3 Whenever the wearer polymorphs into any creature, they get a +4 enhancement bonus to attack and damage rolls made with limbs. When such creatures attack the wearer with magic, for the next rounds, the wearer gains a +2 profane bonus to attack and damage rolls, and caster level checks made to overcome spell resistance. Option 3 +3, adamantite, your mount gets a +3 bonus on all saving throws and a +3 bonus to CMD. Greater rods can be used with spells of 9th level or lower. Option 1- +3, grants ferocity as per the universal monster rule. Option 2 Whenever a druid wearing it casts a spell from their spellbook, they cast it as if they were one level higher. Handaxe/Battle Axe/Great Axe (same effects across all three weapons). Option 2 +2, Corrosive Burst, +3 bonus to attack rolls when peforming attack of opportunity, critical threat range doubled. Thanks u/Vargkungen from reddit who found the item names in Toybox you will have to use the mod to add the item if you want to use the scalemail. Each time you cast a spell on an enemy, it must pass a reflex saving throw (DC 20) or be entangled in a web for 1d4 rounds, trying to break free each round. Due to the sheer amount of items, I've condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. Not sure if you care about those, wanted to chime in that the Option 2 for the Ring for the Phylactery of Stevanius actually takes a standard action to activate. Whenever you or your party members attack using the rapid shot feat, they dont suffer a -2 penalty to attack but gain a +2 bonus to damage instead. When the number of scorches reaches 3, they begin to glow, granting anyone a +2 bonus to attack against such creatures. Option 1 +2, +2 scared bonus to fortitude saving throws. Pathfinder: Wrath of the Righteous is available on PC (Windows, Mac OSX) with the release date currently being set on September 2, 2021 - Owlcat Games has also announced that Pathfinder: Wrath of the Righteous will be coming to PlayStation4, Xbox One, and the current-gen PlayStation5 and Xbox Series X|S through backward compatibility sometime Option 2 +2, 20 sonic resistence, +2 bonus on saving throws against sound based effects, if someone attacks with sonic damage, the wielder has to make a reflex saving throw (DC 19) for sonic damage to echo from this shield, dealing all enemies in a 10 feet area 3d6 sonic damage. I will try to update this later. Option 1 Whenever this shield is under the affect of warpriests sacred shield, each time the wielder bashes using this shield, it deals 1d6 holy damage, an enemy must pass a will saving throw (DC 18) or will be marked. And a weird lack of great, long, and bastard swords. In addition, all wearers allies deal additional 3d6 fire damage on successful attacks with weapons for 1 round. Once per day you can charge both weapons in your hands with this flame for 10 minutes. As a free action, you can lose HP equal to half your level to grant target creature a +2 bonus to attack rolls, and transform their damage type into force, for 1 round. Option 2 Whenever the wielder lands a melee touch attack, the enemy must pass a will saving throw (DC 20) or his heart and mind is consumed with agonizing lust, any critical hit against effected enemy drives him even crazier, paralyzing for one round. Option 3 +3, adamantite, your mount gets a +3 bonus on all saving throws and a +3 bonus to CMD. All trademarks are property of their respective owners in the US and other countries. However, whenever the wearer lands a first hit in melee against a new enemy the target must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. Pathfinder Wrath of the Righteous also follows a similar playstyle but will also include a turn-based mode, thus giving players the choice between a real-time with pause or a turn-based CRPG experience. Option 3 +3, vicious, whenever the wielder of lands a hit on an enemy who doesnt wield a weapon, it must pass a fortitude saving throw (DC 21) or for one round its claws or other natural weapons are deformed, thus suffering -6 damage per attack with natural weapons. If it lands a hit on an enemy wielding a weapon, the enemy should pass the same saving throw but suffer -2 penalty to attack for one round. In addition, all wearers allies deal additional 3d6 fire damage on successful attacks with weapons for 1 round. Option 1 Bugged. (Anyone else feel like this weapon could be crazy insane on a trickster into legend build? If the bearer of this mark tries to attack the owner of the weapon, it must pass a will saving throw (DC 29) or suffer -3 penalty on attack rolls and -8 penalty on damage rolls for 2 rounds. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls.
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